Battlegrounds is a team-based PvP arena in which teams compete to accomplish objectives in order to win. Both teams will receive Battlegrounds Badges after each match but of course, the winning team will receive more than the losing team. You may use your Battleground Badges at the Battlegrounds Shop in @go market.
- 1 Rewards
- 2 Battlegrounds Reward Box
- 3 Battlegrounds Happy Hour
- 4 Battlegrounds Queue
- 5 Battlegrounds Modes
- 6 Battlegrounds Ranking System
Rewards[edit | edit source]
Battlegrounds Badges[edit | edit source]
For each Battlegrounds match that you participate in, you will receive Bravery Badges. You will receive badges for every match, even if your team loses.
|#||Game||# Base Badges Win||# Base Badges Loss||# Base Badges HH Win||# Base Badges HH Loss||Enabled in Rotation|
|1||Capture the Flag||44||34||55||43||Yes|
|2||Team Death Match||36||28||45||35||Yes|
|3||Eye of the Storm||44||43||55||43||Yes|
#9 Rush - This one is set differently as it doesn't fall in line with a normal chart
- Breaking the Emperium grants 17 (21 during HH) badges to the first team that claims the castle, and this is awarded at the time of the break to discourage players from joining later for free badges.
- The game takes a flat 6 minutes to complete, a successfull defense grants 60 (75 during HH) badges to the defending team : +3 for every 5 players, capped at 20 for a potential of 17 + 72 (21 + 90) badges.
- A failed defense only grants the defending team 20 badges + 2 badges per every 5 players, capped at 20 players, for 28 badges. This means a failed defense grants the defending team a potential 17 + 28 (21 + 35) badges.
- A successful attacking party will win 60 (75 during HH) badges, upwards of 72 (90 in HH), but to not feel totally defeated, a failed attacking party gains a floor of 32 (40 in HH) badges, upwards of 40 (50 in HH), basically for participating in such a potentially uphill game.
Battlegrounds Reward Box[edit | edit source]
For every 5 games of Battlegrounds you win on EssenceRO, you are automatically given a Battlegrounds Reward Box. Inside these boxes you can receive an array of goodies, including exclusive Battlegrounds Headgears!
Battlegrounds Happy Hour[edit | edit source]
Happy Hour is an automated event that increases the Bravery Badge rewards for 1 hour.
Happy Hour times are at 5:00, 11:00, 17:00 & 23:00. (all in server time)
Joc - The Happy Hour Master[edit | edit source]
Joc (located in @arena) will gladly take Bravery Badge donations to initiate a full hour of Happy Hour. Currently, in order to initiate a custom Happy Hour, he requires a total donation of 7000 badges.
Battlegrounds Queue[edit | edit source]
Battlegrounds matches will begin when enough players join the queue for the current match type. Once a player is in the Battlegrounds queue, they can move freely to any non-PvP map. Entering a PvP-enabled map will automatically cause the player to leave the queue.
Enters the player into the queue for the next match, or joins the current match if one is currently ongoing.
@autobg ( ** Coming Soon)
Automatically queues a player for the current and all following matches, or until the player uses @leavebg.
@invitebg <player name> and @acceptbg/@rejectbg ( ** Coming Soon)
Used to create a duo queue. Once the invited player accepts the duo queue request, both players will enter the queue and @autobg will be enabled. Duo queue partners will always be placed on the same team until the duo queue is cancelled. If a duo queue is create while a match is already ongoing, the players may be placed on opposite teams until the following match to avoid giving one team a significant advantage. Please note: This does not work during happy hour.
@cancelbg <player name> (** Coming Soon)
Cancels your current duo queue.
Leaves the Battlegrounds queue. Does not work when already inside the arena.
Ignore the BG announcements that show how many players are playing at the time.
Allows a team of players to vote for the guild leader of an objective-based BG Game.
Battlegrounds Modes[edit | edit source]
Team Deathmatch[edit | edit source]
This mode takes place on the Flavius map. Both teams spawn on opposite sides of the map, starting with a number of lives represented by their team scores. Killing a player on the enemy team will reduces their lives by one. This mode has a 15 minute time limit, after which the match may end in a draw if both teams have the same score. This mode may also end early if one team has 25 more remaining lives than the other team.
Capture the Flag[edit | edit source]
This mode takes place on the Flavius map, with a flag located on either side. The objective is to capture the enemy team's flag and return it to the flag at your own base. While carrying the flag, skill/item usage will be disabled, and your HP will gradually be reduced. Returning the flag will grant your team a point, with the first team to 3 points winning the match. Note that the flag cannot be dropped off if your own flag is being held by the enemy team. This mode has a 15 minute time limit, after which the match may end in a draw if both teams have the same score.
Stone Control[edit | edit source]
This mode takes place on the Flavius map, with 6 stones located in the middle of the map. Teams must race to pick up as many stones as possible and return them to the flames located in their base, and then either defend their team's stones or attempt to steal the other stones from the enemy's base. Points will be gained passively while stones are held.
Domination[edit | edit source]
This mode takes place on the Tierra Valley map, with three bases located in the north, south, and center. Bases can be captured by standing within the walls of each base; the more of a team's players that are standing inside the walls, the faster the base will be taken. Points will be gained passively while the bases are held.
Bossnia[edit | edit source]
This mode takes place on the Tierra Valley map. MVPs will spawn in the north and south bases of either team, with a single flag in the center of the map. MVPs cannot be damaged unless the player's team takes control of the center flag by attacking it. The first team to kill all of the opposing team's MVPs wins the match.
Eye of the Storm[edit | edit source]
This mode takes place on the Tierra Valley map, with two bases located in the north and south corners, and a flag in the center of the map. Bases can be captured by standing within the walls of each base; the more of a team's players that are standing inside the walls, the faster the base will be taken. Points will be gained passively while the bases are held. Players can also attack the center flag to pick it up, and will gain additional points if they bring this flag to a base that their team controls.
Rush[edit | edit source]
This mode is a simulation of First Edition War of Emperium (WoE) and takes place in various FE castles (Prontera, Payon, Geffen, and Aldebaran). Both team starts at the entrance of the castle and rush towards the Emperium room to control the castle. In order to achieve victory, a team needs to first break the Emperium, and then defend it against the enemy team. If the enemy team manages to break the Emperium before time runs out, they will be crowned as the winner.
Conquest[edit | edit source]
This mode is similar to War of Emperium (WoE), and is very similar to Rush. One team will be designated as the attacking team, with the other being the defending team. The defending team must protect the castle's Emperium while the attacking team attempts to destroy it. If the attacking team fails to destroy the Emperium before time runs out, the defending team wins.
Triple Inferno[edit | edit source]
This mode takes place in a small PvP map and has 3 teams; Guillaume (blue), Croix (red), and Traitor (green). Players must kill members of the enemy teams and pick up their stones, then drop them off at their own team's base to gain points. One points is gained for each skull returned. The first team to gain 50 points, or a 20 point lead over both other teams, wins the match. This mode has a 15 minute time limit, after which the match may end in a draw if all teams have the same score.
Battlegrounds Ranking System[edit | edit source]
Useful Ranking Commands[edit | edit source]
@bgstats - Shows your current Battleground Stats
@bgrank - Shows the top 10 BG Players for the week
Updated UI[edit | edit source]
Right clicking a player and choosing "View Equipment Info" will now bring up a new menu offering the player to view BG & WoE Stats of that particular player.
BG Rank Scoring[edit | edit source]
BG Rankings are weighed on the following:
- Each Kill : 1pt
- Each Eye of the Storm Flag Brought Back to base: 5pts
- Each Eye of the Storm Base Captured: 10pts
- Each Stone Captured in Stone Control: 5pts
- Each Flag Captured up in Capture the Flag: 25 pts
- Each Flag Taken in Capture the Flag: 1pt
- Each Base Captured in Domination: 10pts
Battlegrounds Ranking Rewards[edit | edit source]
Every Wednesday the Battlegrounds Ranking Resets allowing players an opportunity to be one of the elite.
The top 10 players in Battlegrounds will receive an exclusive reward.
|Rank #||Image||Name||Misc. Notes|
|1||Custom Title [ BG Elite ]||The title will be removed if the player fails to keep the Rank the following week|
|2||Custom Title [ BG Captain ]||The title will be removed if the player fails to keep the Rank the following week|
|3||Custom Title [ BG Warrior ]||The title will be removed if the player fails to keep the Rank the following week|