MVP Point System
MVP Point System[edit | edit source]
A system wherein an MVP card is given at least 1 point (up to 3 points). A player can only have MVP card/s up to 5 points.
As part of the MVP point system, every MVP card will have at least 1 point.
No MVP card will be able to stack with itself. This is in regards to weapon, headgear, and accessory cards. Some MVP cards may not be that amazing, but every one of them has an effect that rises above the standard card and we feel that multiple copies should not stack.
Some of the MVP card have been modified to balance them out.
Low Tier[edit | edit source]
|Atroce||Weapon||1||Increase max ASPD activation rate to 1.5% (does not stack with itself).|
|Doppelganger||Weapon||1||Enable a significant ASPD bonus when more than 50 base stat points are allocated to base AGI.|
|Dracula||Weapon||1||Enable a 10% chance of gaining 20% of the damage inflicted upon an enemy as SP with each attack.|
|Drake||Weapon||1||Nullify reduction in damage inflicted on enemies resulting from enemy's size. ATK + 50.|
|Eddga||Footgear||1||Enable effect of the Endure skill so long as the footgear to which this card is compounded is equipped.
Skill casting can not be interrupted. MDEF increased by refine rate. HP + 1000.
|Egnigem Cenia||Footgear||1||HP bonus 15%
If refine rate +7 or higher: 20% HP Bonus instead of 15% SP Bonus 10%
HP Regen 500 per 5 seconds
SP Regen 50 per 5 seconds.
|Moonlight Flower||Footgear||1||Enable faster Movement Speed (Speed Rate + 28%) so long as the Footgear to which this card is compounded is equipped.|
|Osiris||Accessory||1||Enable full HP and SP restoration when resurrected. Maximum HP + 10% (does not stack with itself).|
|Pharaoh||Headgear||1||Reduce SP Consumption of skills by 30%. SP Regen +30% (does not stack with itself).|
|Phreeoni||Weapon||1||HIT + 100, Perfect Hit + 5.|
Mid Tier[edit | edit source]
|Amon Ra||Footgear||1||All Stats + 1
Add a 3% chance of auto casting Level 10 Kyrie Eleison on the user when the user receives Physical Damage. [Base Intelligence >= 149] Add a chance of auto casting Level 10 Kyrie Eleison is increased to 10%.
|Bacsojin||Headgear||1||Increases effectiveness of your Heal, Sanctuary and Potion Pitcher by 30% (does not stack with itself).
Increases SP taken by all skills by 15%.
|Dark Lord||Footgear||1||Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage.
[+ Dark Illusion] Maximum HP and SP + 20%
|Evil Snake Lord||Headgear||1||Gain immunity to Blind and Curse status.
INT + 3 (does not stack with itself).
|Garm||Armor||1||Add a 50% chance of auto casting 'Freeze' on an enemy when the user receives Physical Damage.
[Garm Baby Card Combo]
|Incantation Samurai||Weapon||2||Ignore normal monster's defense when attacking.
Reduces natural HP recovery by 100% and drain 2000 HP every 10 seconds.
|Lady Tanee||Footgear||2||Maximum HP - 40%
Maximum SP + 50% Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate.
|Maya||Shield||1||Reflect single target attack Magic back at the caster (Success Chance 50%).|
|Mistress||Headgear||1||Nullify the Gemstone requirement of certain spells at the cost of increasing SP Consumption by 25% when using skills.|
|Orc Hero||Headgear||2||Gain immunity to the Stun status. VIT + 3 (does not stack with itself).|
|Orc Lord||Armor||1||Reflect 30% of all Physical Melee Damage back to the enemy which inflicted it.|
|Stormy Knight||Weapon||1||Add a 2% chance of auto casting Level 2 Storm Gust on the enemy when attacking.
Has 20% chance of Freezing an enemy when attacking. Does not stack with itself.
|Turtle General||Weapon||1||Increases damage inflicted on all enemies by 25%.
Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking.
|Vesper||Headgear||1||Every time you do a Magical attack, it ignores 30% of Boss-type monster's MDEF, and does damage accordingly.
DEX + 2 (does not stack with itself).
|Werewolf||Armor||2||Increase damage on Formless/Undead race and Ghost/Poison property by 40%.|
High Tier[edit | edit source]
|Baphomet||Weapon||1||Endow a weapon with damage that will splash 9 cells around the character with each attack.
HIT - 10
|Detale||Armor||1||Gain immunity from the Freeze status.
Add a 5% chance of auto casting Level 1 Land Protector around the user when the user receives Magical Damage.
|Dragon Lord||Body Armor||1||
40% damage to Water and Dragon type monsters. Cannot be frozen.
|Gloom Under Night||Armor||2||Increase damage to Holy Property, Shadow Property, Angel monster, Demon monster by 40%.|
|Ifrit||Accessory||1||Increase ATK, Critical Rate, and HIT every 5 Job Level.
Add a 1% chance of auto casting Level 2 Earthquake on the user when the user receives Physical Damage.
|Kiel D-01||Headgear||1||Reduces all skill's after-cast delay by 30%. Does not stack with itself and with Fairy Wings.|
|Ktullanux||Armor||1||Increase damage to Fire Property, Beast, and Insect monsters by 40%
Add a 3% chance of auto casting Level 10 Frost Nova on an enemy when the user receives Physical Damage.
|Lord of Death||Weapon||1||Add a 0.1% chance of auto casting 'Coma' on an enemy.
Add a 5% chance of auto casting Stun, Curse, Silence, Poison, External Bleeding on the enemy when attacking. Does not stack with itself.
|Lucifer||Weapon||2||Dex + 4. Add a 1% chance auto casting Wide Stun Level 1|
|RSX-0806||Footgear||2||Can not be knocked back.
VIT + 5 and Def + 5
|Tao Gunka||Armor||3||Maximum HP + 100%
DEF - 50, MDEF - 50
Extreme Tier[edit | edit source]
|Beelzebub||Accessory||1||Reduce Casting Time by 30% (does not stack with itself).|
|Cthulhu||Headgear||2||Gain immunity to the Stone status.|
|Fallen Bishop Hibram||Footgear||4||MATK + 10%, SP Recovry - 100%
Increases magic damage inflicted on Demihuman and Angel monster by 50% outside of BG/GvG maps, and 30% inside of BG/GvG maps.
|Golden Thief Bug||Shield||3||Nullifies Magic Damage. in BG / GVG: Reduces Magical Damage by 90%|
|Lord Knight Seyren||Headgear||3||Enables use of Level 1 Berserk.
Maximum HP - 50%
|Assassin Cross Eremes||Garment||2||Enables use of Level 3 Cloaking.|
|Whitesmith Howard||Main Hand||2||Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking (does not stack with itself).|
|High Priest Margaretha||Accessory||1||Every time you receive a Magical or a Physical Damage, theres a 5% chance to auto-spell Level 1 Assumptio on yourself (does not stack with itself).|
|Sniper Cecil||Weapon||1||Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack (does not stack with itself).|
|High Wizard Kathryne||Headgear||3||Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%.
Drain 2000 SP as the headgear is unequipped.
|Thanatos||Weapon||2||Deals more damage depending on the target's defense.
Drain 1 SP from its owner on each attack. DEF - 30, Flee Rate - 30
|Valkyrie Randgris||Weapon||2||Add a 1% chance of auto casting Level 1 Dispell when attacking.
Make a weapon indestructible (except in upgrade attempts). Increases Physical Attack Strength by 10%.
|Zmey Gorynych||Shield||3||Nullify all magic status spells that target the owner including Dispel|
Others[edit | edit source]
|Entweihen Crothen||Armor||MATK + 100.|
|Ghostring||Armor||2||Enchant an Armor with the Ghost Property.
HP Recovery - 25%
|Angeling||Armor||1||Blesses an Armor with the Holy Property.|
|Arc Angeling||Headgear||1||Maximum HP + 300
Increase HP and SP Recovery by 200% (does not stack with itself).